Actions
Bug #21
openShop state on client may be incorrect after a purchase
Start date:
02/16/2025
Due date:
% Done:
0%
Estimated time:
12:00 h
Target Release Date:
Description
If a player buys more than 1 of an item from a shop, the shopkeeper's client state may not update with the correct amount of the item purchased. Instead, it may default to 1 purchased, leading to the client's inventory state to be incorrect until a relog.
Not 100% if this is the repro, but it's something to investigate.
No data to display
Actions